id Software's 2D platformers were making 10 times more money than its early FPS games, and Doom might never have happened if the studio followed the easy cash

GamesRadar.com / 16h57

id Software's 2D platformers were making 10 times more money than its early FPS games, and Doom might never have happened if the studio followed the easy cash

Adrian Carmack getting a fright playing Catacomb 3-D is to thank for Doom existing
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