It took Anthem a very long time to admit to itself that it was a looter shooter, BioWare veteran says, which is why it was taking lessons from Diablo instead of Destiny

GamesRadar.com / 16.01.26

It took Anthem a very long time to admit to itself that it was a looter shooter, BioWare veteran says, which is why it was taking lessons from Diablo instead of Destiny

"From a design perspective, the number one touch point for Anthem was actually Diablo"
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