Monster Hunter Wilds director admits his action RPG's difficulty curve was a little lacking at first, but he'd love it if anyone who dropped it at launch gave it another try

GamesRadar.com / 17h16

Monster Hunter Wilds director admits his action RPG's difficulty curve was a little lacking at first, but he'd love it if anyone who dropped it at launch gave it another try

"Player opinions were very helpful" as "the fans voices gave us power"
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