Ori director says Microsoft thought the beloved Metroidvania was too hard, but he's on the Miyazaki side and believes you have to overcome challenge

GamesRadar.com / 13.03.25

Ori director says Microsoft thought the beloved Metroidvania was too hard, but he's on the Miyazaki side and believes you have to overcome challenge

Thomas Mahler compares his game design approach to FromSoftware's Hidetaka Miyazaki and Nintendo
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